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 ReQuip Rules

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AuthorMessage
Shin Katari
D-rank
D-rank
avatar

Posts : 789
Jewel : 1050529
Join date : 2012-02-11
Location : Magnolia Town (Fairy Tail)

Character sheet
Character Name: Shin Katari
Magic of character: Fire Dragon Slayer magic
Mana Bar:
100/100  (100/100)

PostSubject: ReQuip Rules   Mon Jun 11, 2012 10:04 am

ReQuip Rules


When choosing if you want to be a ReQuip Mage, there are certain rules you must follow.

This Magic allows users to store items in pocket dimensions. Mages who use this Magic can change equipment (weapons, armor, clothes, etc.) during battle, which gives them a high level of flexibility in combat. Erza stated that there is a limit to how much the pocket dimension can store.

When starting off as a ReQuip Mage, you must follow these rank rules:

D-rank mage: 1 D-rank weapon & 1 D-rank armor set with 1 magical ability
C-rank mage: 1 C-rank weapon & 1 C-rank armor set with 1 magical ability
B-rank mage: 1 B-rank weapon & 1 B-rank armor set with 2 magical abilities
A-rank mage: 1 A-rank weapon & 1 A-rank armor set with 3 magical abilities
S-rank mage: 1 S-rank weapon & 1 A-rank or lower armor set with 4 magical abilities

***Magical Ability/Abilities: This DOES NOT mean a spell. A magical ability is something like increase power by 10%. ReQuip mages can make spells like a normal mage.***


Also, a ReQuip Mage can go to the "Enhancer" who is in the shop to upgrade their weapon or armor so that it it stronger [level's up to the next rank] and it can gain 1 more magical ability per rank it levels up.

When ranking up as a ReQuip mage, you earn one free armor set of that rank you are. [EX: If I rank up to be a B-rank mage, I get one free B rank weapon or armor set]. The list is down below:

C-rank mage: 1 C-rank weapon or 1 C-rank armor set with 1 magical ability
B-rank mage: 1 B-rank weapon or 1 B-rank armor set with 2 magic abilities
A-rank mage: 1 A-rank weapon or 1 A-rank armor set with 3 magic abilities
S-rank mage: 1 S-rank weapon or 1 A-rank armor set or lower with 3 magical abilities

The magic abilities apply for both weapons and armors. For example, D-rank and C-rank weapons and armors each have 1 magic ability each. When ranking up to B-rank, the weapon and armor each can have 1 ability, etc.

ReQuip Stats

After a ReQuip mage has had their starter set of weapons and armors approved, they can then make more armors and weapons but for a cost:

D-rank weapon or armor: 3,000 J! - 6,000 J!
C-rank weapon or armor: 7,000 J! - 10,000 J!
B-rank weapon or armor: 11,000 J! - 16,000 J!
A-rank weapon or armor: 17,000J! - 22,000 J!
S-rank weapon or armor: 23,000 J! - 30,000 J!

The follow ReQuip rank mage can only have the following amount of weapons and armors:

D-rank: Weapons/ 3 and Armors/ 3
C-rank: Weapons/ 6 and Armors/ 6
B-rank: Weapons/ 9 and Armors/ 9
A-rank: Weapons/ 12 and Armors/ 12
S-rank: Weapons/ 15 and Armors/ 15

_________________
Spells Learnt
E:2 D:3 C:0 B:0 A:0 S:0




Missions Done
E:0 D:0 C:0 B:0 A:0 S:0 10yr:0


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